Inside Star Citizen: Air of Refinement | Fall 2020
Summed up:
- Refinery Decks
- Will allow the player to select which materials they want to refine as well as how they want to refine it
- Each Refinery Deck has their own capacity
- The higher the current capacity of the Refinery Deck, the more expensive the refining process will cost
- Each Refinery Deck will have different refining bonuses for specific materials
- Jobs can last anywhere from a few minutes to a few hours based on the following:
- Amount of material to refine
- Processing type
- Current Refinery Deck capacity
- Refining jobs can be left and will notify the player when the job is complete
- The player may also stop a refining job to receive the processed materials while having to discard the unprocessed materials of that job
- After a job is complete, the player is given the option of which ship they would like the refined materials delivered to
- Weapon Zeroing
- Certain scopes will be able to offset the conditions that are put on the bullet at range
- Some scopes have auto-zeroing which is much quicker but prone to fault if a player is slightly off of their target causing range to exceed the desired target
- Other scopes have manual-zeroing which is less likely to be faulty while taking longer to dial in
Here is the simplified TheNOOBIFIER1337 video:
